Arimaex Glisk: Difference between revisions

m Added Creative team's write up on the character
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== Season 1 ==
== Season 1 ==
The Voices Whispering, the acolytes of Valynclex, known as the Voices (which included several players among their number) secretly pushed players to break these systems, several sigils of magic which the Drenorans had been lead to believe bound their curse (by Arimaex, who had suggested as much.  In actuality they bound Valynclex to his prison).  The new colonists were not in the know, and would continue to do so.  Various NPC’s related to the Voices would be placed in trouble alongside the players, and several died as Arimaex became wise to their actions including: [[Danias of Mhede]], [[Boris_Bejewelled_Johnson|Boris]], and Khenna of Mhede.  Eventually, once the threat Arimaex posed was made clear to everyone and the changing tides of time and influence were made clear to the Mayor by the players, he and [[Arthur Justice|Arthur]] decided to betray their friend.
The Voices Whispering, the acolytes of Valynclex, known as the Voices (which included several players among their number) secretly pushed players to break these systems, several sigils of magic which the Drenorans had been lead to believe bound their curse (by Arimaex, who had suggested as much.  In actuality they bound Valynclex to his prison).  The new colonists were not in the know, and would continue to do so.  Various NPC’s related to the Voices would be placed in trouble alongside the players, and several died as Arimaex became wise to their actions including: [[Danias of Mhede]], [[Boris_Bejewelled_Johnson|Boris]], and [[Khenna of Mhede]].  Eventually, once the threat Arimaex posed was made clear to everyone and the changing tides of time and influence were made clear to the Mayor by the players, he and [[Arthur Justice|Arthur]] decided to betray their friend.


The players bargained with the [[The Gambler |Gambler]] for a way to take Arimaex’s soul from the dragon as it escaped.  Their battles with the dragon split reality for a moment, and when it came back together many peoples had sent shards of Arimaex’s soul which resided with the ‘shards’ of the dragon they battled.  Then, using his soul, they lured him to the [[Eternum Glades]], with enchantments bound by the players using Cressida and Morgantha’s combined knowledge they used pieces of the powerful mage Cressida and bound them to the players, as physical markers which would prevent the Lich form leaving the Glade, where his powers were dampened by the nature of the place.
The players bargained with the [[The Gambler |Gambler]] for a way to take Arimaex’s soul from the dragon as it escaped.  Their battles with the dragon split reality for a moment, and when it came back together many peoples had sent shards of Arimaex’s soul which resided with the ‘shards’ of the dragon they battled.  Then, using his soul, they lured him to the [[Eternum Glades]], with enchantments bound by the players using Cressida and Morgantha’s combined knowledge they used pieces of the powerful mage Cressida and bound them to the players, as physical markers which would prevent the Lich form leaving the Glade, where his powers were dampened by the nature of the place.