Arimaex Glisk

Revision as of 05:42, 28 January 2026 by Doc (talk | contribs)

The Lich Arimaex was once apprentice to the Mage who, alongside the now near mythical King of Stone Bay, once helped start the wars they are known for.

Little has been said about his master, except that he was a right tricky bastard, and it is said that Arimaex took his famous wizard hat from his master when he betrayed him and killed him, becoming the new Archmage of Stone Bay. This took place after the King Jeffdaphro left the Bay.

Arimaex wasn’t content with his research however, he took to following whispers in his search for every greater power, things beyond the veil, with Morgantha (who, apparently, had a relationship with the mage for several years) and eventually came to the Magic Giver the Drenorans so revered - Valynclex. This dragon has been raised to a godlike status in ages past, and promised Arimaex the knowledge he needed for his greatest venture - Lichdom - immortality of the sort which requires the sacrifice of another humanoid every day. Arimaex offered his soul to the trapped god, with the knowledge that the systems the Drenorans set up in ages past would keep the god and thus his soul well hidden.

History

Season 1

The Voices Whispering, the acolytes of Valynclex, known as the Voices (which included several players among their number) secretly pushed players to break these systems, several sigils of magic which the Drenorans had been lead to believe bound their curse (by Arimaex, who had suggested as much. In actuality they bound Valynclex to his prison). The new colonists were not in the know, and would continue to do so. Various NPC’s related to the Voices would be placed in trouble alongside the players, and several died as Arimaex became wise to their actions including: Danias of Mhede, Boris, and Khenna of Mhede. Eventually, once the threat Arimaex posed was made clear to everyone and the changing tides of time and influence were made clear to the Mayor by the players, he and Arthur decided to betray their friend.

The players bargained with the Gambler for a way to take Arimaex’s soul from the dragon as it escaped. Their battles with the dragon split reality for a moment, and when it came back together many peoples had sent shards of Arimaex’s soul which resided with the ‘shards’ of the dragon they battled. Then, using his soul, they lured him to the Eternum Glades, with enchantments bound by the players using Cressida and Morgantha’s combined knowledge they used pieces of the powerful mage Cressida and bound them to the players, as physical markers which would prevent the Lich form leaving the Glade, where his powers were dampened by the nature of the place. Here, with him lured, a parlay took place, where Arimaex demanded the absolute surrender of everyone else, and then was immediately slain on the spot! I’m joking of course, it was an illusion he had prepared.

Arimaex took to the canopy, flying in, laughing maniacally, and slaying various players then disappearing to recuperate. He was eventually lured into the base of the Glade, where the final blow was taken in front of the tree, and where his soul was then destroyed. Thus was the end of Arimaex.

The Threat He Posed

Arimaex presented a notable threat because not only did he NEED to consume souls, he could rip them from targets he killed with ease. This provided a means of PERMANENTLY killing players and NPC’s alike. What is more, Arimaex sought greater shows of power, to become not only immortal but invincible so as to not fear the Archmages beyond their borders, the few people he actually feared in some regard. He was more than happy to kill anyone who either got in his way, or uncovered any amount of arcane knowledge, for of course Arimaex was paranoid that someone would do what he had done, tricking and slaying the master of the region (him) to replace them.