Nieseatian War: Difference between revisions
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The '''Nieseatian War''' was a series of events that played out the conflict between [[Nieseat]] and [[Kara]]. At its end, several villains introduced during Season Two: Realitas were defeated, with the players who joined other | The '''Nieseatian War''' was a series of events that played out the conflict between [[Nieseat]] and [[Kara]]. At its end, several villains introduced during Season Two: Realitas were defeated, with the players who joined other Karan factions being victorious. The conflict set up several magical threats that would plague Kara for years to come, including [[Moder Jord]], the fey and [[Granny Hildegard]], and the [[face-stealers]]. | ||
Events that played the war out lasted from January 7th to February 5th, 2023. The defeat of the Nieseatian villains ended Season Two and began the Season Two Interim. | Events that played the war out lasted from January 7th to February 5th, 2023. The defeat of the Nieseatian villains ended Season Two and began the Season Two Interim. | ||
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Nieseat first contacted Duchess Floria during [[Folkmod Erendellen]]’s masquerade ball in the middle of December. Captain [[Drace Latimeer]], leader of the [[Ordenza]], sowed the seeds of Gaian rebellion in Floria’s mind, encouraging her to throw Gaia’s lot in with Nieseat. What words exactly were spoken is unknown, but Latimeer’s persuasion worked - Gaia would ally with the Nieseatians. This much was clear during a post-ball Council of the Bay, wherein the Gaians wore the distinctive blacks and yellows of Nieseat’s flag, encouraged by Duchess Floria. Drace and Floria’s machinations of a Nieseatian Gaia were unknown to the population of Gaia as a whole. They followed their leader, as they’d done for a decade prior, but they did not know what was to come. | Nieseat first contacted Duchess Floria during [[Folkmod Erendellen]]’s masquerade ball in the middle of December. Captain [[Drace Latimeer]], leader of the [[Ordenza]], sowed the seeds of Gaian rebellion in Floria’s mind, encouraging her to throw Gaia’s lot in with Nieseat. What words exactly were spoken is unknown, but Latimeer’s persuasion worked - Gaia would ally with the Nieseatians. This much was clear during a post-ball Council of the Bay, wherein the Gaians wore the distinctive blacks and yellows of Nieseat’s flag, encouraged by Duchess Floria. Drace and Floria’s machinations of a Nieseatian Gaia were unknown to the population of Gaia as a whole. They followed their leader, as they’d done for a decade prior, but they did not know what was to come. | ||
Nieseat’s next step in this plot was the construction of a fort just off the coast of Orlan. Built through intermediaries by Latimeer, | Nieseat’s next step in this plot was the construction of a fort just off the coast of Orlan. Built through intermediaries by Latimeer, Karan forces led by the Nieseatian captain took over the fort and slew the bandits who’d constructed it. Not long after, Latimeer led an expedition to neutralise a minor fey being underneath Gaia. Between the bandits, a mortal threat; and the fey, a magical threat; Latimeer had enough cause to wave Nieseatian colours just above the flag of Gaia. Regardless of Gaian reservations, Captain Latimeer and Guildmaster Bridget Maldore were instrumental in convincing the remaining Gaians that this was the best path forward. And the Nieseatians now had a foothold in Orlan. | ||
=== January 7th === | === January 7th === | ||
January 7th, 911 was the beginning of the end of Season Three. A special parliament was hosted, in honor of the then Lord Mayor, [[Ulysses Mountbatten]]’s 911th birthday. This particular session went mainly without any trouble, with plenty of fun bills and bits presented. As the end neared, Archon Macadier Maldore - who had previously not been in attendance, entered the Parliamentary Chambers. With some previous knowledge that the Archon was planning something, tensions began to rise. | January 7th, 911 was the beginning of the end of Season Three. A special parliament was hosted, in honor of the then Lord Mayor, [[Ulysses Mountbatten]]’s 911th birthday. This particular session went mainly without any trouble, with plenty of fun bills and bits presented. As the end neared, Archon Macadier Maldore - who had previously not been in attendance, entered the Parliamentary Chambers. With some previous knowledge that the Archon was planning something, tensions began to rise. | ||
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After mustering, the people of Kara marched north, towards Fort Latimeer. The road there was long and dangerous, with many bandits and monsters alike. The trek was long, but the people of Kara remained resilient regardless. | After mustering, the people of Kara marched north, towards Fort Latimeer. The road there was long and dangerous, with many bandits and monsters alike. The trek was long, but the people of Kara remained resilient regardless. | ||
Eventually, the | Eventually, the Karans reached Fort Latimeer, where they were met with the Ordenza, the Nieseatian military. Along with the Ordenza though, was the contracted necromancer that the Archon had enchanted, [[Metinos]]. Eventually, there was a slight stalemate between the allied forces of Kara and the people of Nieseat. After Fort Latimeer was taken, a council was held inside the fort - to discuss and go over the next part of the siege. | ||
A half-hour passed before the second half of the siege ensued. The allied forces of Kara had gained more soldiers and backup during the stalemate, and the Nieseatian forces took the chance to recover the loss. The Karans began to push forward more, heading even more north, towards the Ehrtfort and through the colony surrounding it. With Metinos now unleashed, this march was much more dangerous. Now the allied forces faced contracted bandits, the Ordenza, Metinos, and now the hundreds of undead that the necromancer had raised. Despite the increased danger, the people of Kara pushed forward - remaining resilient. | A half-hour passed before the second half of the siege ensued. The allied forces of Kara had gained more soldiers and backup during the stalemate, and the Nieseatian forces took the chance to recover the loss. The Karans began to push forward more, heading even more north, towards the Ehrtfort and through the colony surrounding it. With Metinos now unleashed, this march was much more dangerous. Now the allied forces faced contracted bandits, the Ordenza, Metinos, and now the hundreds of undead that the necromancer had raised. Despite the increased danger, the people of Kara pushed forward - remaining resilient. | ||
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The Battle in the Battery was the final conflict in the Nieseatian War, happening concurrently and ending shortly after Metinos’ Final Stand. It was here that Archon Macadier Maldore and his Nieseatian loyalists made their defense against Kara’s ten warriors chosen to defeat the Archon by any means necessary. | The Battle in the Battery was the final conflict in the Nieseatian War, happening concurrently and ending shortly after Metinos’ Final Stand. It was here that Archon Macadier Maldore and his Nieseatian loyalists made their defense against Kara’s ten warriors chosen to defeat the Archon by any means necessary. | ||
Before the battle began, the | Before the battle began, the Karan Coalition launched a final assault on the Ehrtfort. Guarded solely by hundreds of Ordenza, Kara’s ten managed to fight their way through Nieseatian swords to reach the tower above which the Arcane Battery lay. Upon their arrival, these warriors battled ghouls and traversed difficult terrain before, finally, they reached the maze-like structure’s final chamber. | ||
Standing in halls of deepslate, massive pillars flanking his sides, was Macadier Maldore. Behind him were his final loyalists. Macadier asked each member of the ten to identify themselves and offered to parlay. With fervour, the ten refused, and the Battle in the Battery officially commenced. | Standing in halls of deepslate, massive pillars flanking his sides, was Macadier Maldore. Behind him were his final loyalists. Macadier asked each member of the ten to identify themselves and offered to parlay. With fervour, the ten refused, and the Battle in the Battery officially commenced. | ||
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After several minutes of fighting, the various artifacts brought by the ten wore down Macadier’s defensive wards and left him vulnerable to physical harm. Upon noticing that he was cut and bleeding, the Archon rested against a wall, surrounded by the ten. The battle ended then, as Nieseatian resistance was little to none. Macadier’s final words were - “Kill me or don’t.” After which, he was killed by Danika Lockhorn, one of the ten. | After several minutes of fighting, the various artifacts brought by the ten wore down Macadier’s defensive wards and left him vulnerable to physical harm. Upon noticing that he was cut and bleeding, the Archon rested against a wall, surrounded by the ten. The battle ended then, as Nieseatian resistance was little to none. Macadier’s final words were - “Kill me or don’t.” After which, he was killed by Danika Lockhorn, one of the ten. | ||
Though Danika initially had the Archon’s wand, she gave it to Zethrain after some persuasion. With their leader dead only seven minutes after Metinos’ defeat, the Nieseatian War officially ended. While the Nieseatian loyalists were left alone, the ten heroes returned to the halls of the Ehrtfort to celebrate a joint | Though Danika initially had the Archon’s wand, she gave it to Zethrain after some persuasion. With their leader dead only seven minutes after Metinos’ defeat, the Nieseatian War officially ended. While the Nieseatian loyalists were left alone, the ten heroes returned to the halls of the Ehrtfort to celebrate a joint Karan victory. | ||
== Aftermath == | == Aftermath == | ||
The Nieseatian War left Nieseat and its colony in Kara without any of its senior figures. Archon Macadier Maldore, Captain Drace Latimeer, and Folkmod Erendellen were all slain by the | The Nieseatian War left Nieseat and its colony in Kara without any of its senior figures. Archon Macadier Maldore, Captain Drace Latimeer, and Folkmod Erendellen were all slain by the Karan coalition. The Nieseatian survivors were left alive, as no Karan nation wanted to prolong the conflict by sending the losers of war to court. What remained of Nieseat banded together to form the short-lived Princedom of Ibrithil, led by Bridget Maldore. | ||
Many Nieseatian defectors, such as Hixan Firwen and Danika Lockhorn, went on to live successful and or peaceful lives as residents of the Kingdom of Stone Bay. The Arcane Battery was locked away and eventually lost when [[Felanah]] sunk into the seas surrounding Orlan. | Many Nieseatian defectors, such as Hixan Firwen and Danika Lockhorn, went on to live successful and or peaceful lives as residents of the Kingdom of Stone Bay. The Arcane Battery was locked away and eventually lost when [[Felanah]] sunk into the seas surrounding Orlan. | ||